Fire Emblem is built upon archetypes, but Fates feels lazy with differentiating its cast at times. For example, Prince Ryoma's retainer Kagero has a huge amount of dialogue revolving solely around her inability to paint non-terrifying art.
Because of this size, some characters get the short stick with one-note personalities. There are eight noble siblings with two retainers each, as well as auxiliary units and child characters based on Fates carrying forward Awakening's relationship system. Primary characters like Nohr's Prince Xander suffer from being too extremely varied for plot purposes, but the game's unwieldy roster also means many aren't stretched far enough. Conquest is notably rocky for this, as keeping King Garon the primary antagonist leads the game to try and justify Corrin's instinct that their siblings will side with good while also forcing them to blindly commit atrocities and decry the idea of "justice" for the sake of the plot. Version differences in titles like Pokemon Sword and Shield often boil down to which monsters are available, and while many wish Game Freak went further, Fates shows that telling radically different stories with the same characters can result in personalities fluctuating. In both respects, Revelations was the middle ground, providing the opportunity to recruit most every character for the "true" narrative revealing a crazed ancient dragon from a hidden third land secretly drove the others into conflict. Birthright was structured to be easier with ample opportunities to grind for experience, whereas Conquest took notes from older Fire Emblem games with tougher level layouts and more restrictive progression. This dual story offered fans the chance to experience the same conflict from two perspectives, but also mechanical diversity. RELATED: The Various Fire Emblems Across the Franchise Explained In Conquest version, they side with their adoptive siblings and act as a commander for Garon's army while investigating the nation's evil. In Birthright version, Corrin sides with their birth siblings to stop the warmongering Garon as he attempts to take over the continent. What do you think? Let us know in the comments.Fates primarily tells the story of Corrin, a player-insert protagonist who was originally born in the Japanese-inspired Hoshido to Queen Mikoto, but was stolen by the European-inspired Nohr at a young age raised under its hardened King Garon. For the time being however, all players can do is to hurry and grab the content off the eshop while they can. Ideally, Nintendo would elect to re-release a complete version of the game in some form in the future, although no such plans have been mentioned so far.
This essentially means that it will be extremely challenging for newcomers to experience the complete version of Fire Emblem Fates after March 2023, as they will no longer be able to download Revelation or any of the game’s other DLCs. Since the Revelation route never received an official physical release, the only way to play it legitimately would be through a copy of the Fire Emblem Fates Special Edition, which included all three routes on a single cart.
Revelation was the third route where the player chose neither side, and was only available as a DLC add-on via the eshop. One such DLC is the Revelation route for the 3DS game Fire Emblem Fates.įor those who may not be aware, Fire Emblem Fates was released in dual “versions” Birthright and Conquest, each with a different story based around which faction the player joined. Earlier this week, Nintendo announced they would be closing the WiiU and 3DS eshops in March 2023, meaning it will be impossible to purchase or download anything from there after the end date.Īlthough at least one eshop app will still be operational, many other key pieces of downloadable content will become inaccessible following the closure.